They've reconfigured the Properties Palette and changed how they describe and provide access to the Underlay concept.
As you can see above, the Underlay concept now has its own Group Header in the Properties palette. They've renamed the Underlay parameter itself to Range: Base Level. The new Range: Top Level is a read-only value that just reports the next level above the Base Level. That can be helpful when it isn't the one you expected, for example when there is an intermediate level for a stage .
Keep in mind that if a view is created for a level we can't prevent that level (like Stage above) from being the next one, the one that appears in Range: Top Level. I think it could be better if a Level's Building Story parameter could influence this condition so a view could exist for the level but not be factored into the Underlay's display process, allowing it to skip past or ignore the Stage level.
The Underlay Orientation parameter kept its name but the words used to describe its choices are now Look up and Look down. The plainer language seems to help people understand what Underlay is really doing. At the very least Look up is more accurate than implying it is really generating what we have learned is meant by Reflected Ceiling Plan.
Also very worthy of a mention is that new plan views have their Underlay - Range: Base Level assigned to None instead of the Level Below like in earlier versions.
Hmm, writing that last section, it occurs to me...this feature used to just be called Underlay, a parameter AND concept on its own with a second related Underlay Orientation parameter. Now we have a concept of Underlay with three parameters.
Experienced users will now confuse new users by asking them, "What's the view's Underlay assigned to?" or telling them, "You need to change your Underlay setting." ...ah progress...
Oh, and Hat Tip to Niklas Strannefors, an Autodesk Application Engineer in Sweden, for prompting me to write about this subtle change.
As you can see above, the Underlay concept now has its own Group Header in the Properties palette. They've renamed the Underlay parameter itself to Range: Base Level. The new Range: Top Level is a read-only value that just reports the next level above the Base Level. That can be helpful when it isn't the one you expected, for example when there is an intermediate level for a stage .
Keep in mind that if a view is created for a level we can't prevent that level (like Stage above) from being the next one, the one that appears in Range: Top Level. I think it could be better if a Level's Building Story parameter could influence this condition so a view could exist for the level but not be factored into the Underlay's display process, allowing it to skip past or ignore the Stage level.
The Underlay Orientation parameter kept its name but the words used to describe its choices are now Look up and Look down. The plainer language seems to help people understand what Underlay is really doing. At the very least Look up is more accurate than implying it is really generating what we have learned is meant by Reflected Ceiling Plan.
Also very worthy of a mention is that new plan views have their Underlay - Range: Base Level assigned to None instead of the Level Below like in earlier versions.
Hmm, writing that last section, it occurs to me...this feature used to just be called Underlay, a parameter AND concept on its own with a second related Underlay Orientation parameter. Now we have a concept of Underlay with three parameters.
Experienced users will now confuse new users by asking them, "What's the view's Underlay assigned to?" or telling them, "You need to change your Underlay setting." ...ah progress...
Oh, and Hat Tip to Niklas Strannefors, an Autodesk Application Engineer in Sweden, for prompting me to write about this subtle change.