For Monty Python's Flying Circus fans this has an entirely different meaning than something Revit related...but it seemed so right...
I'm referring to the Nudge feature in Revit of course. Even seasoned Revit users seem to forget how useful this is. Specifically this feature allows you to nudge a selected item or items instead of using the move command or dragging it/them to a new location. All by just pressing those trusty Arrow keys on your keyboard.
Nudge isn't an arbitrary movement either. Based upon how much you are zoomed in or out Revit will use the Snap Increment to Nudge an exact distance. Revit will use a fraction of a snap unit when you change your zoom as well. If you wish to nudge a smaller or larger distance you can zoom in or out a bit. (see the default increments in the image)
Using the Shift key and one of the Arrow keys will nudge 10x the nudge without shift, go fartherer more quickerer...
So next time you need to tweak a piece of text, a viewport, a wall...well anything really...think Nudge Nudge Wink Wink??
P.S. I've added clarifications to the above text on April 22, 2006 because both Leonid Raiz and Irwin Jungreis (Revit's founders) provide invaluable insight in posts at the AUGI forum.
4 comments:
Just came out of a meeting (Revit implementation generated). Where I mentioned the dead parrot sketch. All I got was blank faces, makes me feel REALLY old!
I did not know that if you used the shift key it skips to the next increment... nice tip...
This is not quite correct.
Nudge is somewhat zoom dynamic.
If you zoomed at the screen snap resolution, then nudge will equal snap. However if you zoom slightly below that range, yet above the next snap increment, you'll find the distance has been interpolated and isn't equal to the snap. The same holds true for shift/nudge.
This can make it a little unpredictable. I think it would be better if there were a 1:1 relationship between snap and nudge.
Say no more :)
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